Sieve of Eratosthenes Algorithm:
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The Sieve of Eratosthenes is an ancient algorithm for finding all prime numbers up to any given limit. It works by iteratively marking the multiples of each prime number starting from 2, leaving only the prime numbers unmarked.
The algorithm follows these steps:
Time Complexity: O(n log log n)
Space Complexity: O(n)
Java Code Example:
public static ListsieveOfEratosthenes(int n) { boolean[] isPrime = new boolean[n + 1]; Arrays.fill(isPrime, true); isPrime[0] = isPrime[1] = false; for (int i = 2; i * i <= n; i++) { if (isPrime[i]) { for (int j = i * i; j <= n; j += i) { isPrime[j] = false; } } } List primes = new ArrayList<>(); for (int i = 2; i <= n; i++) { if (isPrime[i]) { primes.add(i); } } return primes; }
Instructions: Enter an integer n (2 ≤ n ≤ 10000) to find all prime numbers up to n using the Sieve of Eratosthenes algorithm.
Q1: Why is the Sieve of Eratosthenes efficient?
A: It eliminates multiples of each prime only once, achieving O(n log log n) time complexity, making it very efficient for finding primes up to large numbers.
Q2: What is the maximum limit for this calculator?
A: The calculator is limited to n = 10000 for performance reasons, but the algorithm can handle much larger numbers.
Q3: How does it compare to trial division?
A: Sieve of Eratosthenes is much faster for finding all primes up to n, while trial division is better for checking if a single number is prime.
Q4: Can this algorithm be optimized further?
A: Yes, optimizations include skipping even numbers, using bit arrays for memory efficiency, and segmented sieve for very large n.
Q5: What are some practical applications?
A: Cryptography, number theory research, mathematical computations, and algorithms that require prime number generation.